We’ll skip the weather this week. Let’s talk politics – no, let’s not. How about video games? – no let’s not. Wait a second. Maybe there’s something to learn here. I’m not into video games even it helps my writing, but I did come across an interesting article at Inkitt. I never thought about it before, but there are actually games out there that can help you develop your writing. Anybody use video games to spark your writing? Let me know your thoughts in the comments below. If you’re into video games, you might find these interesting. Check them out. Here are just a few.
Crazy as it sounds, Among Us is based on one’s ability to lie and get away with it. It may not send a moral message, but it might be a trait to infuse into one or more of your characters. Inkitt puts it this way,
“Learning to spot lies and invent your own is a priceless talent for any writer. Honing your focus by minding not only your own business, but everyone else’s can improve your character-handling skills. Ever have a side character disappear halfway through the book? Among Us may break you of that curse. Best of all, Among Us will teach you how to write villains, especially the nefarious, back-stabbing variety. Just listen to your friends lie and watch how they sway crews to vote out their saviors. It’s a primer on treachery.”
If horror is your game, then perhaps Outlast is literally your game. The Inkitt take –
“Horror is a messy, broad genre. Many doors lead to a night awake with the light on, but not every door serves every reader. Essentially, different thrills chill different readers. Outlast is worth playing because it gets just about everyone in the end. While there are plenty of other brilliant horror games, none sustain dread quite as well as this one. It’s deeply disturbing, frightening, tense, and even gag-inducing at times. The game juggles so many horror tricks its impossible to see where the next blow is coming from until it’s landed.
“Consider Outlast a shortcut to the screaming depths of your animal brain. If you can manage not to have a heart attack, it’s worth taking notes on the imagery, scares, and set pieces you hate the most.”
Red Dead Redemption:
Into writing a series? Check out Red Dead Redemption. As I said, I don’t play video games much, but the idea intrigued me. I have no first-hand experience. You’re left to do your own research, but this is what Inkitt says.
“Ever wanted to write a series? This game isn’t just a good story. It’s a good story plus a few more. The overarching plot, dotted as it is with full-storied side missions, lays the groundwork for what could serve as a perfectly functional collection of episodic novels. Plenty of other open world adventure games do this, too, but I would argue Red Dead Redemption does a better job telling its main tale.
“The story’s end isn’t just an objective (kill the dragon, beat your rival, rescue the princess). No spoilers, of course, but the story is everything at the end of the day, no matter how much players enjoyed their side quests, and that’s ultimately what makes or breaks a series.”
You may also want to take a look at Death Stranding and the Bioshock Collection. Death Stranding is said to be “one of the strangest AAA games to ever hit the market” – a mix of psychology and horror. If that’s your bag, go for it!
Inkitt says of the Bioshock Collection, “All the Bioshock games do at least one thing very, very well: they use the environment to tell the story. This includes critical world-building and game mechanic tips, but the closer players look, the more they discover.”
Okay. Enough on the games. Just something to consider. Whatever you can use to improve your writing, use. If the games help – wonderful. If not, move on to whatever does. Either way, just write, and I’ll see you next week.